Treat the switches as if they are Normally Closed (in the current position) Pushbuttons. Which means click/tap twice.
Here is what you're seeing: Each switch feeds a quick input signal to a De-Bounce component who's subsequent output signal is fed into the RS Latch.
In this configuration, it may be difficult to realize the value and moreover, the effect of the de-bouncing components. This is due to EC's always-clean logic gate signals. The effect (or lack thereof) would be made more apparent with a discreet circuit, even in simulation.
Keep in mind that any de-bounce circuit is only necessary on a real-life build, and only if the circuit requires a signal by means of a mechanical switch.