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joe0820
modified 1 year ago

Hilbert Curve

6
6
406
03:48:32
⚠️⚠️ EXTREMELY LAG WARNING⚠️⚠️ Analog version of 8th order Hilbert Curve (Space-filling curve) This is created using OPAMPs(VCVSs) and AMUXs(Relays) controled by Counters(for binary input) You can disable auto scaling by adding two voltage sources(in right side) to oscilloscope view Smaller version: https://everycircuit.com/circuit/5703373541867520 Digital version (using logic gates): https://everycircuit.com/circuit/4796901781929984 Other Fractals: https://everycircuit.com/circuit/6451393854177280
published 1 year ago
yereon
1 year ago
Seeing a CPU die under a microscope or a high resolution photo and all the mind-boggling intricacies comes to mind watching this circuit do it's thing.. it runs flawlessly on my phone and it's awesome.
592azy2circuitdude
1 year ago
Wow! How long did it take you to make it?
joe0820
1 year ago
@592azy2circuitdude About several hours, it's not that complex. it's just a stack of repeating circuits connected to each other, doing some coordinates linear transform iteratively. It took me most of time to think about how to make the circuit clean and organised, because it would crash my game so frequently if I don't do that(In fact, my game still crash several times while making this). And the other problem is that my phone doesn't have a fairly large screen compared to PC or tablet, so I need to connect wire with extra carefulness and patience, because I don't wanna to "debug" the connection error in such a large circuit(I still find several errors in it, I took me so much time to run the circuit fully and look for any possible error, it's a boring thing to do)
joe0820
1 year ago
In fact, the smaller version took me more time to make, although it's made from one of backup copies from making the larger one. I took me more time is because I want the circuit is at least more readable (compared to this). But the wire in this game is so uncontrollable and often burst out to chaos with one tiny move (like ms word did), it's pretty annoying
592azy2circuitdude
1 year ago
Thanks for the info. Still, most of it goes over my head. I'll need to learn more about it. Again, good job putting this together. I, too, have noticed the out-of-control-wire issue and have spent a lot of time fighting it! I actually suggested a feature request to @Igor for some control over the wire routing.
dogiraldo
1 year ago
Woww

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